Update 0.0.3
This is another small update, mostly to revert the main menu back to the blue theme instead of the horrible black one.
Changes are as follows:
- Main menu is now blue, and much easier on the eyes.
- Added quicksaving, simply press F5 while in-game to save the current profile.
- Ships now react to enemy artillery -- no longer will they wait to leave together with their allies, they now leave as soon as possible if an enemy artillery is in the system.
- Added a version label under the logo in the main menu.
Saves should work, not much has changed regarding the saving system - other than quicksaving, of course.
For the next few days/weeks, I'll be working on a major update. Probably something to do with either customization, or new gameplay mechanics. I'm also planning to change the graphic of the Fuel Ship and actually make it usable, along with replacing the clumsy station spawning algorithm with the much more sophisticated ship spawning one, which should mean that you won't be able to spawn inside ships, or other stations (only the Fuel Ship for now). I'll also work on improving the steering of the Star Cleaner vessel, hopefully replacing it with a physics-based steering system, instead of the pseudo-physics-based one.
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Star Cleaner
Clean up wreckages after space battles
Status | In development |
Author | kifirer |
Genre | Simulation |
Tags | Casual, Pixel Art, Space |
Languages | English |
More posts
- December AnnouncementDec 03, 2022
- Version 0.1.0 Status Update 2Sep 18, 2022
- Development Resumes & 0.1.0 UnstableAug 25, 2022
- IMPORTANT: Stopping development for a whileAug 15, 2022
- Version 0.1.0 Status UpdateAug 10, 2022
- Combat Update PreviewAug 03, 2022
- Plans for next updateAug 02, 2022
- Update 0.0.5: UI OverhaulJul 31, 2022
- Update 0.0.2Jul 28, 2022
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